VET Studies
VET Studies
Bright Classroom

Information Technology (Games Creation)

Chisholm Institute of TAFE RTO 0260


VET in schools multiplies opportunities for students.  They enable students to complete a nationally recognised vocational qualification as well as contribute towards their VCE or VCAL Certificate. Classroom learning is combined with structured hands-on training and practice in industry. The Certificate III in Information Technology (Games Creation) program is designed to introduce and engage enthusiastic and passionate students to the game industry. The course will cover basic computer hardware, OH&S, digital imaging and building a gaming website through the use of hypertext mark up language (HTML). Students will also be taught web administration as well as the advanced features of Microsoft Office 2007. At this level, the emphasis is on simple game design.

Course Code and Course Title

  • ICA30111 - Certificate III in Information Technology, Digital Media and Technology  (Games Creation)


  • Venue: Chisholm TAFE, Frankston campus
  • Time: Wednesday 1pm – 6pm

Structured Workplace Learning

SWL is not mandated in this program, however the VCAA strongly recommend all VET students undertake some work placement.

Contribution to the VCE and VCAL

On successful completion of this program students are eligible for: The award of Certificate III in Information Technology (Games Creation) Recognition of two VCE VET units at Units 1 and 2 level, and two units at Units 3 and 4 level. Students who successfully complete the unit 3 / 4 sequence will receive one ATAR increment. An increment is calculated as 10% of the average of the scaled scores of the student’s primary four VCE studies.

Further information on the increment process can be found on the VCAA website:

VCAL: the program contributes at the Foundation, Intermediate or Senior levels.

Units of Competency

Program Details* Units delivered over 2 years may include


Unit of Competency Name

ICPMM321B Capture a digital image
ICPMM322B Edit a digital image
CUFDIG302A Author interactive sequences
CUFDIG201A Maintain interactive content
ICAB4135A Create a simple ML document to specification
CUFDIG304A Create visual design components
CUFANM301A Create 2D digital animations
ICAU3019B Migrate to new technology
ICAI3110B Implement system software changes
ICAT3025B Run standard diagnostic tests
ICAI3020B Install and optimise OS software
ICAS3234B Care for computer hardware
ICAU3004B Apply OH&S procedures
ICAITS021C Connect internal hardware components
ICAU3028B Customise packaged software applications for clients
ICAU3126B Use advanced features of computer applications
ICAD3218B Create user documentation
ICAS3031B Provide advice to clients

To view the latest Units of Competency and course information go to




  • Certificate IV in Information Technology (Games Development)
  • Diploma in Digital and Interactive Games

University Options

  • Bachelor of Multimedia (Games and Interactivity)
  • Bachelor of Science (Computer Science and Software Engineering)
  • Bachelor of Computer Science in Games Technology
  • Bachelor of Information Technology (Games Design and Development);
  • Bachelor of Software Engineering